![]() The memory of his burning flesh would forever be etched into their mind. There, they fought the super mutants and the Vault Dweller was devastated to lose Ian, killed by a mutant's flamethrower, burning him to death. These same companies would help the Vault Dweller, however, providing water to the Vault and extending the deadline for finding the water chip.Ī clue they acquired in the city led them to Necropolis, the city of ghouls. Bigger than both Junktown and Shady Sands combined, it was the most prosperous place they had seen outside the Vault, yet they felt that the citizens of the metropolis had no life, leading a desolate existence under the shadow of the powerful merchant companies. The Vault Dweller continued on to the Hub, the largest city in post-War California. Īfter fighting and saving Tandi from the Khans (inadvertently paving the way for the New California Republic's rise), their travels took them to Junktown, where they met Dogmeat, the loyal mutt who would be their most trusted friend for the time they were together. Exploring the ruins, they realized that it would not help as the control room and the water chip were buried under tons of rock, so they moved on. After hiring Ian, the Vault Dweller continued on to the buried Vault. ![]() Tandi and Aradesh in turned helped them, sharing their knowledge. The Vault Dweller aided them and earned their trust. On their way, they happened upon the small settlement of Shady Sands. With only the location of Vault 15 to guide them, they started out eastwards. The Vault Dweller struggled for the first few days, fighting off rats and the elements. ![]() They left the Vault the next day, on December 5, 2161. The Vault Dweller pulled out the short one and was sent out to find a replacement chip. ![]() With no alternative, the Vault 13 overseer gathered everyone between certain ages, healthy enough to venture out, and made them draw straws. Without spare parts or the possibility of a workaround system, the overseer had to send an individual outside the Vault to seek a new one out. Their journey began when the water-purification chip the Vault relied on to create fresh water broke down. Born in 2141, they were raised by the community and robotic caretakers, leading an unremarkable life in the Vault. The Vault Dweller was one of hundreds of inhabitants of Vault 13. ![]()
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